Rendering an Indy case on an Indigo2 R10000 MAX IMPACT using mental ray final gather
#1
Rendering an Indy case on an Indigo2 R10000 MAX IMPACT using mental ray final gather
Here's the Tezro and Indigo2 going head to head, rendering this model, while I determine the largest frame size that I can render on the Indigo2, without running out of memory:

[Image: FLyhaC7.jpg]
(This post was last modified: 11-16-2019, 03:13 PM by Irinikus.)
Irinikus
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11-16-2019, 11:13 AM
#2
RE: Rendering an Indy case on an Indigo2 R10000 MAX IMPACT using mental ray final gather
This video shows the rendering an Indy case on an Indigo2 R10000 MAX IMPACT using mental ray final gather in MAYA 6.5

(This post was last modified: 11-16-2019, 03:29 PM by Irinikus.)
Irinikus
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11-16-2019, 03:12 PM
#3
RE: Rendering an Indy case on an Indigo2 R10000 MAX IMPACT using mental ray final gather
Are you finding that the Indigo2 can keep up for the most part or is it getting blown out the water by the Tezro?
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11-16-2019, 03:12 PM
#4
RE: Rendering an Indy case on an Indigo2 R10000 MAX IMPACT using mental ray final gather
(11-16-2019, 03:12 PM)Gamefan Wrote:  Are you finding that the Indigo2 can keep up for the most part or is it getting blown out the water by the Tezro?

The Tezro is much more of a machine that the Indigo2 is, but the Indigo2 wins hands down, when it comes to the coolness factor though. Smile
(This post was last modified: 11-16-2019, 04:19 PM by Irinikus.)
Irinikus
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11-16-2019, 03:16 PM
#5
RE: Rendering an Indy case on an Indigo2 R10000 MAX IMPACT using mental ray final gather
I can see that!
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11-16-2019, 03:17 PM
#6
RE: Rendering an Indy case on an Indigo2 R10000 MAX IMPACT using mental ray final gather
Very nice. Smile

Can't believe you were able to final gather on the Indigo. :0

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11-22-2019, 07:30 PM


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