OpenRedAlert for IRIX
#1
OpenRedAlert for IRIX
I would upload tarballs and binaries.. but there seems to be a max 1MB attachment size.

Open Red Alert v462 compiles on IRIX and runs.  We are able to play (as an alpha quality) Command and Conquer Red Alert natively.  
This is old and unmaintained code... but it works with SDL 1.2 and relatively little dependencies as more modern variations seem to have. 

Source:
https://sourceforge.net/projects/openred...alert/462/

Patch for IRIX (basically subpar hacks/workarounds.. I just wanted to see it work)
.txt openredalertpatch.txt Size: 6.78 KB  Downloads: 296


I compiled it with GCC3..  I did not try GCC4 or MIPSpro.   

This works with the RA Demo easily found online, as well as with full RedAlert files.  
I believe RedAlert CD's/ISOs were made freeware by EA Games some time ago. 

NOTES:
The first missions of both allied and soviet are impossible to play.  Skip them by pressing F9.  
The game seems to be a bit on the hard side, or maybe its just that I am quite bad at playing it.  
The first in-game video has static sound, but the next video and future videos play fine. 
The game is not so stable and may crash at different moments in the game (not that often).  
Instead of saving .. you can use F9 to skip to the level you left off.
necron2600
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02-05-2019, 02:30 AM
#2
RE: OpenRedAlert for IRIX
If you have complete tarballs/binaries you can upload them to https://uguu.se and then DM me and I'll add them to us.irisware.net.

I'm the system admin of this site. Private security technician, licensed locksmith, hack of a c developer and vintage computer enthusiast. 

https://contrib.irixnet.org/raion/ -- contributions and pieces that I'm working on currently. 

https://codeberg.org/SolusRaion -- Code repos I control

Technical problems should be sent my way.
Raion
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02-06-2019, 08:44 PM
#3
RE: OpenRedAlert for IRIX
Link to IRIX build and full install tarball.  
http://www.darklab.net/unix/irix/openred...ull.tar.gz
necron2600
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02-26-2019, 03:46 AM
#4
RE: OpenRedAlert for IRIX
Thanks for this!

I've got the game up and running on my machine.

Is there any way to get it to startup in a windowed mode? As I'm running a DCD and it loads in the centre of the two screens, which is rather irritating.

I've got around this problem by selecting a single screen vfo, but it would just be nice if I could rather just run it in a windowed mode.
(This post was last modified: 03-02-2019, 12:00 PM by Irinikus.)
Irinikus
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03-02-2019, 11:59 AM
#5
RE: OpenRedAlert for IRIX
when you run the openredalert binary.. pass -window as an argument.
necron2600
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03-02-2019, 04:34 PM
#6
RE: OpenRedAlert for IRIX
Thanks very much!

It worked:

[Image: ynabMCO.jpg]
Irinikus
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03-02-2019, 05:09 PM
#7
RE: OpenRedAlert for IRIX
You should also be able to enlarge the window with more arguments
-w width - Width of screen
-h height - Height of screen
necron2600
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03-03-2019, 07:10 PM
#8
RE: OpenRedAlert for IRIX
I managed to complete the first mission but then the game crashed after that!

It seems that the best screen res to run it in is 800x600, otherwise you get artefacts developing with the mouse curser around the edges of the screen:

[Image: l2C1BYY.jpg]

[Image: 0aY1tfB.jpg]

[Image: xDsuZTL.jpg]

[Image: 2OzjXX9.jpg]

This was the fault that caused it to crash:

[Image: 3NtsJkD.jpg]
(This post was last modified: 03-03-2019, 08:14 PM by Irinikus.)
Irinikus
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03-03-2019, 08:11 PM
#9
RE: OpenRedAlert for IRIX
Here's some video footage of the game:

Irinikus
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03-04-2019, 08:21 PM


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