Blender 2.45 : a powerful 3D tool for your SGI (edit : and yet 2.48a works)
#11
RE: Blender 2.45 : a powerful 3D tool for your SGI (edit : and yet 2.48a works)
Thanks Raion Smile 

I will try this version.
Could you confirm me it doesn't matter uninstalling my older version of GCC ?

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During this time, I start my 3D project.
The first thing to do is to remember all the subtleties of scan line rendering in Blender and optimizing render times to be the most efficient.
My 12K 1x400 is not to bad !

[Image: blender_2-48e_sc01.jpg]

———————————————————————————————
Nevermind if SGI is dead ... In SGI I trust (^_^!)
Octane  1x400Mhz / 2Go Ram / V8 / Irix 6.5.26
def13
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11-21-2018, 10:26 PM
#12
RE: Blender 2.45 : a powerful 3D tool for your SGI (edit : and yet 2.48a works)
(11-21-2018, 10:26 PM)def13 Wrote:  Thanks Raion Smile 

I will try this version.
Could you confirm me it doesn't matter uninstalling my older version of GCC ?

----------

During this time, I start my 3D project.
The first thing to do is to remember all the subtleties of scan line rendering in Blender and optimizing render times to be the most efficient.
My 12K 1x400 is not to bad !

[Image: blender_2-48e_sc01.jpg]

If you're using the freeware GCC then uninstalling it isn't necessary, just ensure you set CC variable to the neko_gcc.

I'm the system admin of this site. Private security technician, licensed locksmith, hack of a c developer and vintage computer enthusiast. 

https://contrib.irixnet.org/raion/ -- contributions and pieces that I'm working on currently. 

https://codeberg.org/SolusRaion -- Code repos I control

Technical problems should be sent my way.
Raion
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11-21-2018, 11:08 PM
#13
RE: Blender 2.45 : a powerful 3D tool for your SGI (edit : and yet 2.48a works)
uninstalling any sort of freeware wont impact the irix system, but as Raion is saying, you can change your CC variable and point it to the nekoware gcc.  I personally think your better off moving freeware to the very end of your path variable, that way the newer nekoware version of gcc always gets used, but you can still have the older one on your system if needed for some reason.

for example, say you install nekoware gcc, you want that nekoware in your path before freeware, so your $PATH variable would be something like:


Code:
setenv PATH /usr/local/bin:/usr/nekoware/bin:/usr/sbin:/usr/bsd:/sbin:/usr/bin:/usr/bin/X11:/usr/freeware/bin


or 


Code:
export PATH=/usr/local/bin:/usr/nekoware/bin:/usr/sbin:/usr/bsd:/sbin:/usr/bin:/usr/bin/X11:/usr/freeware/bin

this of course depends on the shell you use and you can put that into your ~/.login or ~/.profile or ~/.bashrc or whatever file to set it automatically when you log in.

last time I build python2 here was the environment I setup (using bash shell):

Code:
export CC=gcc
export CXX=g++
export CFLAGS="-std=gnu99 -g -O1 -mips4"
export CXXFLAGS="-g -O1 -mips4"
export CPPFLAGS="-I/usr/local/include -I/usr/local/include/openssl -I/usr/local/include/ncurses -I/usr/nekoware/include"
export LDFLAGS=" -L/usr/local/lib -L/usr/local/lib32 -L/usr/nekoware/lib -lssl -lcrypt -lcurses -ltermcap"
export LD_LIBRARYN32_PATH=/usr/local/lib:/usr/local/lib32:/usr/nekoware/lib

./configure --prefix=/usr/local
gmake
gijoe77
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11-22-2018, 09:37 AM
#14
RE: Blender 2.45 : a powerful 3D tool for your SGI (edit : and yet 2.48a works)
Thanks all helping me to solve this compiling problem …
I've uninstalled fw gcc with the Software Manager (not the original 'gcc' located in /usr/local/…)
I've installed neko_gcc43_core-4.3.1.tardist (with all dependences)
I use c shell ; so, I configure .schrc like that :

Code:
# for ./configure
setenv CC gcc
setenv CXX g++

I took care to having listed in PATH  /usr/nekoware/bin:/usr/nekoware/gcc43/bin
I made all of this with my root accompt

But I have got the same error.
I'm sure I miss something and an "Unix power user" could solve it in a minute … I'm just a "level 1 Padawan" Biggrin 

Instead of being stop by this, I continue to work on my mograph project. This turns arround the Silicon Graphics logo (one of the most beautiful logo I've ever seen … so far !).

As you will see, I work on a retro shinny chrome aspect (80's style) … Yes, I work with retro PAL format (720x576).
Modeling, compositing and rendering strictly made with Blender 2.48a on my Octane R12K 1x400 Mhz - render time ≈ 03h07m30s (01m15s / frame)

Enjoy Smile 




[Image: blender_2-48a_logo-sgi_part01.jpg]

———————————————————————————————
Nevermind if SGI is dead ... In SGI I trust (^_^!)
Octane  1x400Mhz / 2Go Ram / V8 / Irix 6.5.26
(This post was last modified: 03-21-2019, 01:15 PM by def13.)
def13
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11-25-2018, 05:33 PM
#15
RE: Blender 2.45 : a powerful 3D tool for your SGI (edit : and yet 2.48a works)
the project looks great!

btw can you compile a "hello world" program? the error your still getting is the "ar" issue?
gijoe77
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11-25-2018, 11:20 PM
#16
RE: Blender 2.45 : a powerful 3D tool for your SGI (edit : and yet 2.48a works)
(11-17-2018, 08:29 PM)def13 Wrote:   Nevermind. Blender 2.45 is a very stable built. I hightly recommand to install neko_python_2.4.1 (this version and not an other / important to run some scripts) and neko_yafray-0.0.9a (for beautiful renders).
Normally, if you have well declared usr/nekoware/bin and usr/nekoware/sbin in your .cshrc, Blender should find Python and Yafray at startup.
%<-------
If you have some questions, I'll try to answer it :)
Hi,  Where can I get these two files (neko_python 2.4.1 and neko_yafray 0.9.9a)? Both of these links are broken. I recently decided to get into SGIs and IRIX (bought an O2 and an Octane), coming from a mainframe env. (1986-1989), then PCs, Suns, and Macs since.  I'd love to set up Blender, Gimp on the SGIs, and a few other tools to justify my purchases. 

I revived my Suns (2 ultras, 6 SS20s, 5 Netra T1s) that sat dormant since a move in 2003, and was able to get GIMP installed on one of the SS20s (see attached).  Not terribly useful though but, also installed Redhat 6.2, Solaris 8, NextStep 3.3, OpenStep 4.0, on some hard drives and... love retro computing. 

I also found a pic of a newer version of GIMP running on a newer version of Solaris (attached).  Sorry if this is off topic. I'll have questions pertaining to SGIs and IRIX soon... Just introducing myself and trying to find some files.  

arbian33


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O2, O2+, Octane, Octane 2, Sun (SS5, SS20 x6, Ultra 1 x2, Ultra 2 x1, Ultra 5 x 1, Ultra 30, Ultra 40 x2, Ultra 60 x5, Sun Fire X4200 M2, Netra T1 x5), iMac, Mac Mini x2, and 100+ PCs (desktops and servers).
arbian33
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02-05-2022, 11:45 PM
#17
RE: Blender 2.45 : a powerful 3D tool for your SGI (edit : and yet 2.48a works)
(02-05-2022, 11:45 PM)arbian33 Wrote:  Hi,  Where can I get these two files (neko_python 2.4.1 and neko_yafray 0.9.9a)? Both of these links are broken.

They are both under http://ftp.irixnet.org/nekoware/obsolete/archive/

SGI:  Indigo, Indigo2, Octane, Origin 300
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02-06-2022, 12:11 AM


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