Latest ioQuake3 source patched for Irix
#1
Latest ioQuake3 source patched for Irix
Hey guys,

I spent a few hours while I was sick with the flu going through the ioQuake3 source code and patching certain files so that it would compile under Irix. I uploaded it to my Google drive if anyone wants it:
https://drive.google.com/file/d/1aKJRxwO...sp=sharing
(Of course it does not include the idsoftware game Pak files or anything)

I kept the binaries I compiled inside the build folder for people who don't want to compile it. Just bare in mind it was compiled under the sgug-rse system. Unfortunately SDL2 is broken in sgug-rse so even though it's all compiled, it fails to open an X11 opengl display.

I'd be interested to hear if someone here has a working SDL2, compiles ioQuake3 with this source and gets a working opengl window.

Cheers
(This post was last modified: 01-26-2022, 10:08 PM by stormy.)
stormy
Atari expert!

Trade Count: (1)
Posts: 180
Threads: 34
Joined: May 2019
Location: UK
Find Reply
01-26-2022, 10:07 PM
#2
RE: Latest ioQuake3 source patched for Irix
Avatar made an SDL2 port that works.

Yeah I was trying to actually go off an sdl1 when I was doing it. SDL2 has shader support and stuff though so it's better.

I'm the system admin of this site. Private security technician, licensed locksmith, hack of a c developer and vintage computer enthusiast. 

https://contrib.irixnet.org/raion/ -- contributions and pieces that I'm working on currently. 

https://codeberg.org/SolusRaion -- Code repos I control

Technical problems should be sent my way.
Raion
Chief IRIX Officer

Trade Count: (9)
Posts: 4,240
Threads: 533
Joined: Nov 2017
Location: Eastern Virginia
Website Find Reply
01-26-2022, 10:43 PM


Forum Jump:


Users browsing this thread: 1 Guest(s)