Latest ioQuake3 source patched for Irix -
stormy - 01-26-2022
Hey guys,
I spent a few hours while I was sick with the flu going through the ioQuake3 source code and patching certain files so that it would compile under Irix. I uploaded it to my Google drive if anyone wants it:
https://drive.google.com/file/d/1aKJRxwOU9H-jsWqpOZqgXZadv9eCB5c-/view?usp=sharing
(Of course it does not include the idsoftware game Pak files or anything)
I kept the binaries I compiled inside the build folder for people who don't want to compile it. Just bare in mind it was compiled under the sgug-rse system. Unfortunately SDL2 is broken in sgug-rse so even though it's all compiled, it fails to open an X11 opengl display.
I'd be interested to hear if someone here has a working SDL2, compiles ioQuake3 with this source and gets a working opengl window.
Cheers
RE: Latest ioQuake3 source patched for Irix -
Raion - 01-26-2022
Avatar made an SDL2 port that works.
Yeah I was trying to actually go off an sdl1 when I was doing it. SDL2 has shader support and stuff though so it's better.