The VSI Lab scene from "The Lawnmower Man" built in Maya 6.5 using an SGI Tezro
#31
RE: The VSI Lab scene from "The Lawnmower Man" built in Maya 6.5 using an SGI Tezro
I'm really starting to hit the limits of what the Tezro can render here!!!!!

Tonight I've had countless failures when trying to render this scene, as the machine keeps on running out of memory!!! (So it says, even tough there's plenty of free memory!!!)

I've unfortunately encountered this problem on many machines before, when the scene starts to become complex! (So the Tezro's not the first!!!)

SO here it is: (I've worked on the scaling and have added to the multimedia setup)

[Image: pEyKJ8n.png]

I REALY HOPE I'LL BE ABLE TO COMPLETE IT!!! (AS IT'S VERY CLOSE TO BEING COMPLETED NOW!!!)
(This post was last modified: 10-24-2020, 12:56 AM by Irinikus.)
Irinikus
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10-24-2020, 12:53 AM
#32
RE: The VSI Lab scene from "The Lawnmower Man" built in Maya 6.5 using an SGI Tezro
I seem to have found the answer here and it is to use the "Batch Render" option! (Rendering a single frame to a ".iff" file)

[Image: cC82ZIC.png]

[Image: YUx63Sg.png]

[Image: BiK50vg.png]

[Image: 3Z3biLM.png]
(This post was last modified: 10-29-2020, 09:21 PM by Irinikus.)
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10-29-2020, 08:50 PM
#33
RE: The VSI Lab scene from "The Lawnmower Man" built in Maya 6.5 using an SGI Tezro
Yes, batch render will remove the need to use RAM to send the image to the frame buffer and just use it for rendering. ''Looks great by the way. Love the reflection on the tile floor.

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Intuition
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10-30-2020, 10:52 PM
#34
RE: The VSI Lab scene from "The Lawnmower Man" built in Maya 6.5 using an SGI Tezro
(10-30-2020, 10:52 PM)Intuition Wrote:  Yes, batch render will remove the need to use RAM to send the image to the frame buffer and just use it for rendering. ''Looks great by the way. Love the reflection on the tile floor.

Thank Man!!! Smile

I did some more work on this tonight:

[Image: QGKr0Zl.png]

[Image: 3FRpHxP.png]
Irinikus
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10-31-2020, 10:57 PM
#35
RE: The VSI Lab scene from "The Lawnmower Man" built in Maya 6.5 using an SGI Tezro
Here I am, at it again this morning!!!!

Now that I've got around the emery issue, I've allocated a light source to every light in the scene to set it up as the original set was! This is still in the experimental phase, as allot of adjustment will be required here and the scene is probably taking about 1.5 hours to render at this point!!! (So Adjustments will be time consuming to the MAXX)

[Image: 6ScLpfO.jpg]

I'm listening to this as I work:

(This post was last modified: 11-01-2020, 12:01 PM by Irinikus.)
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11-01-2020, 09:35 AM
#36
RE: The VSI Lab scene from "The Lawnmower Man" built in Maya 6.5 using an SGI Tezro
After experimenting the whole day, I've decided to leave the lighting pretty much where it was!!! (Just not as blue)
The Tezro's been running at full tilt the whole day!!!

[Image: FRD13TV.png]

[Image: E8RAXVS.png]

At one point I added 72 extra lights, and the result wasn't positive!!!

Leaving the lighting the way it was, it takes about 30 minutes to render!
(This post was last modified: 11-01-2020, 09:24 PM by Irinikus.)
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11-01-2020, 09:17 PM
#37
RE: The VSI Lab scene from "The Lawnmower Man" built in Maya 6.5 using an SGI Tezro
Today I pushed this scene as far as I could before it stared to fail using "Batch Render" in Maya 6.5. (In the end I was literally counting vertices, where as little as 4 extra vertices meant the difference between a successful render or not!)

Here's the complete set:

[Image: pEppi6q.png]

Here are the final outputs for this project:

[Image: 5ROb6Z6.png]

[Image: bGRlM5T.png]

[Image: I19cZvL.png]

I really wanted to increase the detail further, but in the end, this is as far as I could take it!!!
(This post was last modified: 11-11-2020, 07:21 PM by Irinikus.)
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11-11-2020, 07:12 PM
#38
RE: The VSI Lab scene from "The Lawnmower Man" built in Maya 6.5 using an SGI Tezro
Outstanding mate. Perhaps command line rendering would help or setup some satellite rendering nodes if you have some spare machines laying about.
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11-11-2020, 11:14 PM
#39
RE: The VSI Lab scene from "The Lawnmower Man" built in Maya 6.5 using an SGI Tezro
Looks fantastic! Great job!

What's next?

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11-12-2020, 02:35 AM
#40
RE: The VSI Lab scene from "The Lawnmower Man" built in Maya 6.5 using an SGI Tezro
(11-11-2020, 11:14 PM)indigofan Wrote:  Outstanding mate. Perhaps command line rendering would help or setup some satellite rendering nodes if you have some spare machines laying about.

(11-12-2020, 02:35 AM)rbz Wrote:  Looks fantastic! Great job!

What's next?

Thanks guys! Smile

I think I might look into building up a Cray2 machine next! (After-all it's my favourite computer design!!!)
(This post was last modified: 11-12-2020, 01:17 PM by Irinikus.)
Irinikus
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11-12-2020, 01:16 PM


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