Awesome work... this takes me back to when I was producing arch renderings as a freelance for development firms, architects, etc in the late 90s. I used 3ds Dos and first few versions of Max. Back then we didn’t have all the ultra realistic rendering and lighting tools. Essentially we had to tweak the individual parameters of ray traced shadows, lights, layering of texture apps and adding noise maps etc to get a more real effect. Modelling was fairly quick, but rendering, tweaking, rendering took hours and days. But those days were good times for me.

2x600mhz R14000 Octane2 dual head V12 / V10, 7 gig Ram

2x250mhz R10000 2gig ram, MXE, Digital Video, MSCSI, Jaleo

400mhz R12000 O2, 1gig Ram AV1 - 250gig Media' raid

180mhz R5000 Indy XZ 256mb ram

200mhz R4400 Extreme…….Under Construction
Dell T7600 dual 3.5 Xeon, 512 gb ram, Quadro K6000 + Tesla k20 - DaVinci Resolve Studio Editing
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Intel i7-990x 3.46GHz Extreme 6 core / Quadro 5000 & 2 x Tesla C2075 / 24gig Ram inside an SGI 320vw case