gettin 24 bit color on my octane don't work
#11
RE: gettin 24 bit color on my octane don't work
So it was in 24 bit mode, now i feel so dumb
(This post was last modified: 09-14-2019, 09:04 PM by soviet.)
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09-14-2019, 09:02 PM
#12
RE: gettin 24 bit color on my octane don't work
An old thread, an old problem.

I have also tried the same on O2, Indigo 2 Max. Impact, Indy XL24.

:0 secure /usr/bin/X11/X -bs -nobitscale -c -solidroot sgilightblue -cursorFG red -cursorBG white -depth 24 -class TrueColor

XnView displays all colors, nice gradients. It seems 24 bit is working properly, but Softimage, Maya etc. still use dithered colors.

For instance Maya 2.5.2 OpenGL shaded editors are dithered, like there are only 256 colors available. Also, the wireframe view uses almost invisible light green colors by default on light grey window background. 

Compared the WinNT version of the same programs, I can only say, that the Windows implementation is much better: faster program loading (similar cfg: R10000 190 MHz <-> Penium 2 266 MHz), 24 bit display handling etc. Shame.

Maybe I'm doing something wrong? Any opinion?
(This post was last modified: 12-07-2024, 05:19 AM by mc68k.)
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12-07-2024, 05:17 AM
#13
RE: gettin 24 bit color on my octane don't work
I downloaded XnView, massive download, almost 100 meg, installed it, tried to use it to load an image, and got "-bash: ./XnView: cannot execute binary file: Exec format error" - Yet another of the million reasons not to use, or rather try to use, downloaded binaries. Use the source, Luke!

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12-08-2024, 07:12 AM
#14
RE: gettin 24 bit color on my octane don't work
Just testing an Octane with EMXI graphics, 512 MB, 2x R10k @250 MHz, IRIX 6.5.2. All colors are *perfect* in Maya 2.5.2, 5.0, 6.5. Stock OS setup, no modifications are made to the X parameters. No visible dithering in render preview; everything is 100% okay.

I have no idea why the colors are dithered on O2 and Indigo 2 (Max. Impact, R10k), same IRIX 6.5.2? What is the difference? Better gfx board driver for EMXI?

For instance on Max. Impact Indigo 2 and on O2 the Maya wireframe view has a light green color on the gray background for the selected objects. Already tried to enable 24 bit mode in X settings. Nothing helped.
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12-26-2024, 04:43 AM
#15
RE: gettin 24 bit color on my octane don't work
There is no "24 bit mode in X settings". 24 bit visuals are available at all times (even on Indy XL-8 graphics).
All that the Xservers thing in this thread's first post does is create a 24-bit root window. Nothing else.

Personaliris O2 Indigo2 R10000/IMPACT Indigo2 R10000/IMPACT Indigo2 Indy   (past: 4D70GT)
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12-26-2024, 05:12 AM
#16
RE: gettin 24 bit color on my octane don't work
This is the theory of operation. But WHY Octane works perfectly with the SAME OS, same software version, while Indigo 2 Max Impact, O2 etc. are almost unusable due to incorrect color palette in Maya? I can't believe how people were satisfied with a 50k+ USD machine which cannot run the same programs as well as a cheap Windows NT?!
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12-28-2024, 03:16 AM
#17
RE: gettin 24 bit color on my octane don't work
(12-28-2024, 03:16 AM)mc68k Wrote:  This is the theory of operation. But WHY Octane works perfectly with the SAME OS, same software version, while Indigo 2 Max Impact, O2 etc. are almost unusable due to incorrect color palette in Maya? I can't believe how people were satisfied with a 50k+ USD machine which cannot run the same programs as well as a cheap Windows NT?!

I'm not sure what your point is, why would you buy an SGI workstation and then try to run Windows NT on it?

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12-28-2024, 04:26 AM
#18
RE: gettin 24 bit color on my octane don't work
(12-28-2024, 03:16 AM)mc68k Wrote:  This is the theory of operation. But WHY Octane works perfectly with the SAME OS, same software version, while Indigo 2 Max Impact, O2 etc. are almost unusable due to incorrect color palette in Maya? I can't believe how people were satisfied with a 50k+ USD machine which cannot run the same programs as well as a cheap Windows NT?!

Well I'm not an expert in this area I think you might be not taking you to account the vintage of those machines. A lot was happening between 1993 and 1996.  Remember Windows NT 3.1 = 1993 while NT 4.0 = 1996!

I know it seems like three years in your mind isn't anything, when you think of today you're wondering why the heck it couldn't do it. But you have to remember that these were almost generational jumps. The Indigo2 is matched with the Indy in terms of generation of PRO and ECONO class stations. The O2 was leap for the Indy-class of station, the Octane was a leap for the indigo2 station.

I know their clock speeds don't seem much different in terms of what an Indigo2 to an Octane might be.  But you're not taking into account that there was in fact a CPU improvement and a family architecture improvement and that there was a substantial graphics improvement every year back then. A three-year gap would be something akin to a seven year gap nowadays maybe closer to 10 years if you really think about it.

And I do have trouble believing that NT 3.1 could do what you're asking, If you're remember NT 4.0 doing it...you're in OCTANE timeline!  So that would make perfect sense.

Please understand that starting at about 1986 all the way up to about 2007-ish, we started with machines being obsolete after three months, then after six months, then every year, then every two years, and so on.  Computers today have a much longer lifespan than they had before because the technology isn't moving at that rapid pace anymore that doesn't allow the average person to do what they need on a system that's even 10 years, old by today's standards.

You're impressing the expectations of today on something from when the technology was still struggling out out of adolescence and into adulthood. It wasn't exactly in it's infancy but it wasn't far out of it, in it's "tweens" so to speak.

The Indy was always underpowered so I wouldn't put that anywhere much of anything, unless you really maxed it out and even then I'm not really sure. Administrators from back in that time can chime in and tell us how effective an Indy workstation was maxed out versus average economy config.

So while I wasn't there, I think you're skewing the interpretation by a few years in the timeline. SGI was king of the hill for about a almost 10 year period from what I understand. Because each year or two it was literally a generational leap that did twice as fast or something like that.

In the early 80s, it was the CPU and ram that was doubling every few months. Once we got into the 90s the doubling may not have been as prevalent as the multimedia features were then starting to catch up now that the base systems could actually process at those rates. Then CPU enhancement started to come out that allowed for multimedia and certain math operations to have special instruction sets and such that really made multimedia start to stand out in the late 90s (98-ish?). By the time something like Windows XP was common place by 2003 or so everything had been pretty much standardized in terms of basic resolutions and bit-depths.

In the mid 90s all of that was still in flux, and being pushed aggressively with each new product release.

I mean Indigo2 & Indy use SIMM (like from a 386/486 PC) memory, compared to Octanes & O2 uses SDRAM!  That's just an example but that's generational. You need to keep the base technology aligned when SGI was pushing the envelope versus what IBM personal PC clones were doing back then.
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12-28-2024, 06:47 AM


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