Possible to disable v-sync in Solaris 10?
#4
RE: Possible to disable v-sync in Solaris 10?
Here’s a good modern explanation from double to triple to adaptive to free/g sync: https://www.hardwaretimes.com/what-is-v-...on-or-off/

Nvidia drivers call it v-blank, but it’s what’s being talked about.

This article suggest less and not more lag, so I’m unsure where you get more lag from?

Unless what you mean is more lag due to a “busy” computer because you actually do not have the resources to “uncork the GPU” without also maxing/stressing CPU which falls behind on its workload. In that case the sync was helping you keep a performant system and the idea of increasing performance in this manner wasn’t the appropriate choice.

The info I came across seems to imply that you only do this if you’re GPU bound and clearly not CPU bound so you are doing something that has demonstrated you can ceiling smash the GPU without your CPU resources going bananas and running wild.

For a known OpenGL app this could be done, but a game might have too much environmental update or other management entangled in the drawing code areas that it brings other items along for the ride when frame rate is increased alone.
weblacky
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07-08-2022, 05:09 PM


Messages In This Thread
Possible to disable v-sync in Solaris 10? - by stormy - 07-07-2022, 12:36 PM
RE: Possible to disable v-sync in Solaris 10? - by weblacky - 07-07-2022, 09:20 PM
RE: Possible to disable v-sync in Solaris 10? - by stormy - 07-08-2022, 01:48 PM
RE: Possible to disable v-sync in Solaris 10? - by weblacky - 07-08-2022, 05:09 PM
RE: Possible to disable v-sync in Solaris 10? - by stormy - 07-08-2022, 07:33 PM
RE: Possible to disable v-sync in Solaris 10? - by weblacky - 07-08-2022, 09:18 PM
RE: Possible to disable v-sync in Solaris 10? - by stormy - 07-09-2022, 09:56 AM

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