VGX performance in a desktop machine
#3
RE: VGX performance in a desktop machine
Thanks, Raion

I am not an expert in any of SGI topic. I've just gathered some performance metrics for various graphics subsystems (from sgidepot and other sites and brochures). I'm aware that VGX has some hw texture capabilities which is not present on the Extreme Graphics (although someone noticed that VGX/VGXT systems are very slow when using textures). But flat-shaded polygons performance is more important for me. Also, I know VGX can be used with a multiprocessor R3K/R4K systems, and EG can be used only on a single CPU R4K-R10K system, if it's a desktop I2. Am I missing some point here with all these numbers? Maybe someone with both systems can make it clearer? Any input would be appreciated, really


[Image: Zici9tZ.png]

To be more specific, I'm looking for an INDIGO2 machine, with a 4D/210VGX performance.
Can a 200Mhz R4K with Extreme Graphics be as good or slightly better than a 25Mhz R3K with VGX graphics in a non-textured polygons performance?

Octane Indy
(This post was last modified: 11-23-2021, 11:21 AM by bitpak.)
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Messages In This Thread
VGX performance in a desktop machine - by bitpak - 11-23-2021, 02:54 AM
RE: VGX performance in a desktop machine - by Raion - 11-23-2021, 03:46 AM
RE: VGX performance in a desktop machine - by bitpak - 11-23-2021, 10:40 AM
RE: VGX performance in a desktop machine - by jan-jaap - 11-23-2021, 02:30 PM
RE: VGX performance in a desktop machine - by bitpak - 11-24-2021, 09:42 AM
RE: VGX performance in a desktop machine - by bitpak - 11-25-2021, 07:02 PM
RE: VGX performance in a desktop machine - by robespierre - 11-25-2021, 07:12 PM
RE: VGX performance in a desktop machine - by bitpak - 11-26-2021, 02:35 AM

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