Pocket Universe (Approaching the limit of what's possible, rendering using a Tezro)
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Pocket Universe (Approaching the limit of what's possible, rendering using a Tezro)
Today I spent the whole day trying to get this scene to render, as it seems to use so much of the Tezro's resources that it continually crashed the X-server, even when trying to render it at lower resolutions!

It turns out that the only way I could get this scene to render was to type "render" into Maya's console! (There is no way you can render this scene on the Tezro, using the render view mode!)

In this image, I loaded the tmp image created by Maya into the render view window, just to display it with the scene, but it was rendered without a preview:

[Image: DgIv0X6.png]

Here's the full-size image rendered at 1920x1080:

[Image: XMgS3aa.png]
(This post was last modified: 06-06-2020, 07:10 PM by Irinikus.)
Irinikus
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05-28-2020, 08:26 PM


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Pocket Universe (Approaching the limit of what's possible, rendering using a Tezro) - by Irinikus - 05-28-2020, 08:26 PM
RE: Pocket Universe - by vishnu - 05-29-2020, 06:33 AM
RE: Pocket Universe - by Irinikus - 05-31-2020, 05:54 PM

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