GCC 6 for Nekoware
#11
RE: GCC 6 for Nekoware
> I have the Mipspro 7.4 cd but I though it was only C and C++ required a flexlm.

http://www.tech-pubs.net/wiki/Flexlm_License

Use this.

> Do you know what C++ standard mipspro supports? I was taking to the lead of the bzflag project (my fav sgi game of all time) and he was telling me that the 2.4 release uses some C++ v11 features.

C++98/03

I was gonna get the last version of 2.0.16 working but I was running into link order issues so I tabled it. If you wanna compile 2.4.x without rewrites, use GCC.

I only have SDL 1.2 compiled at the moment. I lost my SDL2 port completed by axatax and he's since disappeared so I haven't touched anything that may require later SDL.

Really for C software I'd rather go through and port it back to C99 and make it run on MIPSPro,but for C++, I guess I understand.

One of the biggest issues with newer projects is Cmake (I have 3.5, but that's it) and Ninja build systems.

I'm the system admin of this site. Private security technician, licensed locksmith, hack of a c developer and vintage computer enthusiast. 

https://contrib.irixnet.org/raion/ -- contributions and pieces that I'm working on currently. 

https://codeberg.org/SolusRaion -- Code repos I control

Technical problems should be sent my way.
Raion
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02-27-2025, 08:08 PM


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