duke3d w/ Audio Support
#1
duke3d w/ Audio Support
Hi Devs,

I've not spent a huge amount of time digging but have tried a few binaries for Duke Nukem 3D and the audio does not work. I've enabled the audio in the config file but when you turn on Effects in the game it crashes with the SDI Parachute error. I've updated the SDI to latest 1.2 from the ftp and still see the same issue. I mean it could be related to the SDI (suspect so) and maybe the binary was compiled against a different version?

Anyway based on the fact it crashes and an old thread I found related to someone providing testimony that they had audio working I wondered why I'm having these issues. I figured I'd try my hand to recompile the source and/or troubleshoot why I have this issue.

Does anyone have any pointers that could help? The 3drealms source doesn't appear (I have it here) to have a *nix tree and I've found a fork but despite being 3 times the volume of code is similarly impotent. Am I missing something? I'd love to play this game with the full experience.

Cheers
Rich

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07-31-2020, 07:08 PM
#2
RE: duke3d w/ Audio Support
There's a few Duke Nukem source ports that are candidates for Nekoware II.

That being said, it's not a super high priority issue, so I would recommend this:

https://tudl1910.home.xs4all.nl/nekoware...ps3-mips4/

Get the SDL 1.2 binaries from here. All of them

Option 1: Harder, possibly requires GCC

Build RAZE: https://github.com/coelckers/Raze

I would suggest following these directions when possible:

https://zdoom.org/wiki/Compile_ZDoom_on_Solaris

Option 2: Probably easier?

http://icculus.org/duke3d/ - use the SDL bins from Option 1 plus this source port.


The source ports that were originally attempted for SGI didn't have native Dmedia support, so it could be hit or miss. The SDL1.2 above built by Dexter1 is top notch.

If you have trouble, I can help you out tonight.

I'm the system admin of this site. Private security technician, licensed locksmith, hack of a c developer and vintage computer enthusiast. 

https://contrib.irixnet.org/raion/ -- contributions and pieces that I'm working on currently. 

https://codeberg.org/SolusRaion -- Code repos I control

Technical problems should be sent my way.
(This post was last modified: 07-31-2020, 07:27 PM by Raion.)
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07-31-2020, 07:26 PM
#3
RE: duke3d w/ Audio Support
HCheers but my night is at and end :-) I will definitely volunteer for this one if you will allow me to try. 

I’ve also got a working version of Abuse for 6.5 I can tidy up if you’d like it. I’m not sure if it’s the full version but I’ll check.

Thanks again for the info. I do have the latest SDL binaries installed so I may take the cheeky option.

Thanks again Raion

"My answer in answering the question: "What does the red spectrum tell us about quasars",There are various words that need to be defined: what is a spectrum, what is a red one, why is it red, and why is it so frequently linked with quasars?"..."What the hell is a quasar?


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07-31-2020, 07:35 PM


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