Simple particle life demo.
#1
Simple particle life demo.
Started reading OpenGL doc.
it ended up wit starting to ask copilot how to implement an python thing I did a year or so back. but to make it in 3d. so here it is particle life OpenGL 1.1 with pthreads.
https://github.com/eAkGBG/IrixParticleLife

Now back to reading that OpenGL 1.1 book. It's fun to try and learn old stuff.

I made a little YouTube video to show it in action.
https://youtu.be/7ITol22G2zg?si=a36VovxgxM2rHpvj
(This post was last modified: 06-22-2025, 03:12 PM by eAkGBG.)
eAkGBG
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06-22-2025, 11:29 AM
#2
RE: Simple particle life demo.
Reading a little bit more in that OpenGL rebook for 1.1 I realized I can use another call in openmotf then the add timeout. this gives 10 extra fps. i'ts not updated in the GitHub because it's local on my octane hdd. 'but it was really nice you could win 10FPS by simply using another eventualback then the timer, now it calls emidiatly when render is finished. and your async will anyways block it from going over that speed no need to try setting a timer to keep 60fps. Smile
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06-22-2025, 05:44 PM


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