IRIX Network Forums
Rendering a large scene in Maya 6.5 on an SGI Tezro - Printable Version

+- IRIX Network Forums (//forums.irixnet.org)
+-- Forum: SGI/MIPS (//forums.irixnet.org/forum-3.html)
+--- Forum: Art/Design/Rendering (//forums.irixnet.org/forum-8.html)
+--- Thread: Rendering a large scene in Maya 6.5 on an SGI Tezro (/thread-470.html)



Rendering a large scene in Maya 6.5 on an SGI Tezro - Irinikus - 09-24-2018

In this video, I show the process of rendering a fairly large scene in Maya 6.5 and posting the output image on the The IRIX NETWORK: (This site.)

https://www.youtube.com/watch?v=ZcgOQUWO51k&t=22s




RE: Rendering a large scene in Maya 6.5 - Jacques - 09-24-2018

Great stuff!

I'd suggest exploring rendering layers and compositing them together for the final image when things get complex and result in long render times. It will allow you to correct / update only amended bits without having to re-render the whole image.


RE: Rendering a large scene in Maya 6.5 - Irinikus - 09-24-2018

(09-24-2018, 07:41 PM)JacquesT Wrote:  Great stuff!

I'd suggest exploring rendering layers and compositing them together for the final image when things get complex and result in long render times. It will allow you to correct / update only amended bits without having to re-render the whole image.

Thanks for the suggestion, I'll have to look into this.