nicky boum game port -
octaneirix6530 - 11-06-2020
early port running on a NeXTCube with 25 Mhz 68040, 64 MB ram and 64MB NeXTDimension in 32 bpp.
Pure C code with no assembly (yet) and no sound (yet too. will look at using the DSP for that)
RE: nicky boum game port -
rbz - 11-07-2020
This is great, would love to check this out on one of my NeXTs
RE: nicky boum game port -
octaneirix6530 - 11-07-2020
thank you ! it was a lot of work, and there is still a lot to do.
i will release it soon
RE: nicky boum game port -
octaneirix6530 - 11-09-2020
new update
RE: nicky boum game port -
rbz - 11-09-2020
Awesome!
RE: nicky boum game port -
octaneirix6530 - 11-09-2020
thank you ! i am optimizing the nicky boum source code since it is very far from being efficient. especially @ 25 Mhz
RE: nicky boum game port -
octaneirix6530 - 11-13-2020
Improvements:
- Lots of optimizations
- Fixed keys
The sample video show performance differences between 25Mhz and 33Mhz 68040.
The frameskip is not the same since I wanted to make it smoother on the 33Mhz 68040,
so it can appear slower, but smoother.
4 frames skip on 25 Mhz 68040
1 frame skip on 33 Mhz 68040
No assembly yet. No sound either
RE: nicky boum game port -
Raion - 11-13-2020
Impressive. What's the situation with the compiler support for Nextstep?
RE: nicky boum game port -
octaneirix6530 - 11-13-2020
thank you ! the compiler is old but does the job.
i hope to be able to add sound support, who knows
RE: nicky boum game port -
octaneirix6530 - 11-22-2020
here it is with sound. the audio sometimes is noisy/out of sync because the game eats all the cpu 🙄.