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nicky boum game port - Printable Version

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nicky boum game port - octaneirix6530 - 11-06-2020

early port running on a NeXTCube with 25 Mhz 68040, 64 MB ram and 64MB NeXTDimension in 32 bpp.

Pure C code with no assembly (yet) and no sound (yet too. will look at using the DSP for that)




RE: nicky boum game port - rbz - 11-07-2020

This is great, would love to check this out on one of my NeXTs


RE: nicky boum game port - octaneirix6530 - 11-07-2020

thank you ! it was a lot of work, and there is still a lot to do.
i will release it soon


RE: nicky boum game port - octaneirix6530 - 11-09-2020

new update   Wink




RE: nicky boum game port - rbz - 11-09-2020

Awesome!


RE: nicky boum game port - octaneirix6530 - 11-09-2020

thank you ! i am optimizing the nicky boum source code since it is very far from being efficient. especially @ 25 Mhz


RE: nicky boum game port - octaneirix6530 - 11-13-2020

Improvements:

- Lots of optimizations
- Fixed keys

The sample video show performance differences between 25Mhz and 33Mhz 68040.
The frameskip is not the same since I wanted to make it smoother on the 33Mhz 68040,
so it can appear slower, but smoother.

4 frames skip on 25 Mhz 68040
1 frame skip on 33 Mhz 68040

No assembly yet. No sound either Wink




RE: nicky boum game port - Raion - 11-13-2020

Impressive. What's the situation with the compiler support for Nextstep?


RE: nicky boum game port - octaneirix6530 - 11-13-2020

thank you ! the compiler is old but does the job.
i hope to be able to add sound support, who knows


RE: nicky boum game port - octaneirix6530 - 11-22-2020

here it is with sound. the audio sometimes is noisy/out of sync because the game eats all the cpu 🙄.