Rendering an Indy case in Maya 6.5 on an SGI Tezro -
Irinikus - 08-09-2019
Here's the start that I've made on this model:
The model complexity and realism will increase as I go, with the addition of the front face, internal ribbing and metal parts.
RE: Building up and rendering a complete Indy case in Maya 6.5 -
Irinikus - 08-09-2019
Here's the latest rendering:
RE: Building up and rendering a complete Indy case in Maya 6.5 -
Irinikus - 08-09-2019
I've managed to get the holes in the font panel for the various buttons:
RE: Rendering an Indy case in Maya 6.5 on an SGI Tezro -
Jacques - 08-09-2019
Good job there, next up - O2.
RE: Rendering an Indy case in Maya 6.5 on an SGI Tezro -
Noguri - 08-09-2019
Very nice and very realistic!
RE: Rendering an Indy case in Maya 6.5 on an SGI Tezro -
Irinikus - 08-09-2019
(08-09-2019, 09:47 PM)Noguri Wrote: Very nice and very realistic!
This rendering should look even more realistic!
RE: Rendering an Indy case in Maya 6.5 on an SGI Tezro -
Irinikus - 08-10-2019
These are the last additions for the weekend (I've finished the exterior, so now onto the interior, when I have some time!)
RE: Rendering an Indy case in Maya 6.5 on an SGI Tezro -
jirka - 08-10-2019
(08-10-2019, 10:49 AM)Irinikus Wrote: These are the last additions for the weekend (I've finished the exterior, so now onto the interior, when I have some time!)
Cool. Looks better than the real one!
RE: Rendering an Indy case in Maya 6.5 on an SGI Tezro -
Irinikus - 08-10-2019
Here's one last image for the day, I've beveled the edges and resized the Indy badge:
RE: Rendering an Indy case in Maya 6.5 on an SGI Tezro -
Irinikus - 08-12-2019
This evening I worked o the metal shielding for the inside of the case, and it took hours to do, as I had to move hundreds of individual vertices around!
Here's the result: